Hello,
all of today and yesterday I have been setting up the new menu system. I was having some problems with the loading screen earlier but that should be fixed because I just crashed Unity. That makes no sense at all, but it does, trust me. The progress is going pretty good on it too. We had to break our no language rule, but we can bring it back with some fancy graphics if we need to. The credits will still be in letters because, well, it's a...
Sunday, November 25, 2012
Sunday, November 18, 2012
- Sunday, November 18, 2012
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Hello,
Yesterday I was going to work on the game, but I wasn't because I was playing Halo 4 and going on the internet and stuff. I knew I had to work on it because we need to get it done. So I forced myself to work on it. Then I realized something, we have already jumped all the big hurdles. This is GREAT! This means we are getting very close to finishing the game. We still have a lot of clean up to do now but we don't need to reinvent the wheel...
Wednesday, November 14, 2012
- Wednesday, November 14, 2012
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This week I started getting down to business again, although it will make my grades struggle or induce a lack of sleep. Anyway, I have started working on the spawn managing system. I almost have it done, but it is having trouble figuring out which spawn point to use. The enemies are just spawned out of the same spawn point, it's probably an easy fix though.
After I get that done, I have to spruce a lot of stuff up. Like textures and what not. I...