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Wednesday, February 29, 2012

Ok, I am a freaking god. I have found the cause of all of our problems. It was simply a 10 line chunk of code that figured out if the game is in slow motion or not, lets just say it won't be for a while now. Until next time,                       -Grant Oberhauser, Very Relie...
Hello again guys, I have an announcement to make. I have to simplify my AI due to physics problems. The reason being is when I have at least one AI spaceship in the level the physics goes very slow and only updates one time a second. I have no idea why this is as of right now. My other option is to move the missiles manually without physics and make physics GTFO. Now that I think about it, that is a totally acceptable approach to the matter. The...
YAY! I finally did something usefull!!! ...I think. Sorry for taking so DAMN long to do this but I was going to do a spaceship sound with a different sound but when I went to publish it, it didn't want to. So I went to xniinja's audiotool profile and remixed his spaceship sound! SOUNDS PRETTY COOL RIGHT! So enjoy the better version of your spaceship sound. Spaceship 2.0 if you will. BAZINGA!...

Sunday, February 26, 2012

Hello again peoples, today I wanted to share everything I have done since last time I have posted. *Checks previous post*... * 1 minute later* OK, so I have somewhat solved the calibration issue which wasn't that hard to do in the first place. After I solved that little problem I started changing our testing map around a little bit, now it is an extremely hard obstacle course that I haven't finished on my android. I have finished it on my computer...

Wednesday, February 22, 2012

Wednesday, February 15, 2012

To start this post off I am just going to say that I have been having zero luck with calibrating the accelerometers. That is actually what I am programming right now after about 4 days of strenuous thinking. Today I came across an idea that I think just might work. Also if you are a developer making a game here is a little tip for you: you can't just "offset" the rotation... it doesn't work like that. I involves clever coding and a whole lot of thinking. After...

Sunday, February 12, 2012

Today I changed the controls to accelerometer controls. I am not going to include this build because now it is considered a game, mostly because it is great fun. Yea I know, I am sorry, but I need to eat when I am in college and this game is meant to make a profit. That doesn't mean I wont give you guys any builds in the future at all. I will give you guys parts of builds so you can see what has been added (if the build can't be taken apart very...

Saturday, February 11, 2012

You can probably tell from the title, and yes we did get android capabilities. These capabilities will be short lived, as we only obtained the trial version of unity pro. Because this is only a trial and will be available to us for 30 days we are not going to change any controls for now, we are only going to get situated with how to program the controls. That being said, I am including a build for two AI jets chasing each other. This requires...

Thursday, February 9, 2012

Hey guys, I got a new laptop. I mean, it feels like I got a new laptop. If you haven't guessed yet, yes I did restore my laptop. My laptop has had so much speed buried under malware and programs. It feels almost brand new. I have re-installed a lot of stuff, I haven't re-installed Unity because I am installing paid for stuff first so I don't lose them forever. I don't really have much to say right now, I will update everyone lat...

Wednesday, February 8, 2012

I have just found out that my recovery media disk is to arrive very soon. It has arrived in Des Plaines, IL as of 8:03 this morning. This is very good news, for it means my disk should be here in about 1 to 3 days. (I live about 3 hours driving distance from this location). It also means I can revive my computer from sure death and make builds faster and more efficient. then, and only then will I come one step closer to a new computer...yes...my precious...my...

Monday, February 6, 2012

Hey guys, you might have noticed we have a new look on our blog. The moblie template is still the same but we are working on that. I am just trying to stay busy any way possible with a lack of a relativley fast compute...

Sunday, February 5, 2012

Ok, just to make it clear. I am not dead. Now that that is out of the way we can focus on business. The reason I haven't posted for a little while is because my computer would poop all over me if it could. Actually, I am pretty sure it already has. Do not fear though, I will be back making builds as fast as possible. In fact Build.05 is done I just haven't built it yet do to the lack of a computer that crashes about 10 minutes after boot. I am...
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